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Old Sep 12, 2005, 03:52 AM // 03:52   #1
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Default Rune Of Superior Absorbtion

Will these stack if I put them on each piece of armor i got.. I noticed with the rune of superior vigor you can only use one at a time so I thought I would ask before I spent 70k on an Absorbtion.
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Old Sep 12, 2005, 03:55 AM // 03:55   #2
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They will not stack.

Multiples of the same type of runes will not stack, regardless of the combination. For example:

If your armor set includes two Superior Absorptions, they will not stack.
If your armor set includes a Superior Absorption and Minor Absorption, they will not stack.
etc.

You only benefit from one of the runes. This is true for all runes, so if you have multiples of a type of rune (for example, multiple Absorptions, or Fire Magics, or Vigors, etc), you only benefit from one, and it is the highest (Superior > Major > Minor) that is counted.
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Last edited by Kha; Sep 12, 2005 at 04:00 AM // 04:00..
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Old Sep 12, 2005, 06:36 AM // 06:36   #3
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the above is 100% true.
also absorbtion runes only apply LOCATIONALLY, ie, if you put it in your boots, it only works for your boots; which are hit 12.5% of the time.
so put it in your chest piece, which is hit 37.5% of the time.
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Old Sep 12, 2005, 06:40 AM // 06:40   #4
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Quote:
Originally Posted by Akhilleus
the above is 100% true.
also absorbtion runes only apply LOCATIONALLY, ie, if you put it in your boots, it only works for your boots; which are hit 12.5% of the time.
so put it in your chest piece, which is hit 37.5% of the time.
...are you sure about that?
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Old Sep 12, 2005, 06:55 AM // 06:55   #5
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Akhilleus is wrong, they are not locational.
Put it in any piece you want, absorbtion runes apply globally, where you are hit is irrelevant.

The same applys to ascalon armour with its damage reduction. Global. This is why people often just wear the boots, being rarely hit they can wear more useful armor on the different parts of the body.
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Old Sep 12, 2005, 07:03 AM // 07:03   #6
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Yes, Cagan is right. Absorbtion applies no matter where the rune or the hit is.
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Old Sep 12, 2005, 08:48 AM // 08:48   #7
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Absorbtion provided by Runes of Absorbtion are global in effect - it doesn't matter where they go, you will recieve full benefit from there where-ever you get hit. Same applies to the Absorbtion provided by Ascalon or Knights armor - you only need 1 piece to get the absorbtion, because the absorbtion is global in effect.

You should note that other types of armor bonuses, apart from 1 type, is not global. Armor which has +x bonus vs either Physical (ie Gladiator's Armor) or vs a specific element (ie Pyromancers Armor for Elementalist) only applies that bonus to the region where the armor is placed. This means if your wearing Pyromancers chest armor and get hit in the chest with a fire attack then the pyromancers bonus armor vs fire will be applied, however if you got hit in the feet and had Hydromancer (+armor vs Cold damage) armor there then you would receive no bonus armor against it.

The only other armor that has a global effect is Mesmer's Courtly Armor - the bonus to armor while casting is a global effect, thus you would only need 1 piece of it to get the bonus to your armor while casting.
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Old Sep 12, 2005, 06:43 PM // 18:43   #8
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No... no... no...

The reduction in damage ONLY apply to the armor it is on... THAT's WHY there are damage reductions on EVERY SINGLE Ascalon pieces. Same thing with Damage Reduction Runes. Wear a Superior in a boot will cause a local hit AT YOUR FEET to be reduced in damage. People who wear one piece of armor and think it applies globally is missing out on the great protection it offers.
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Old Sep 12, 2005, 06:47 PM // 18:47   #9
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One superior absorbsion rune on every peice of armour at the time of writing this
comes to a grand total of 375.000 Gold Peices and im starting to feel ill already!

But, then again come to think of it, why "doesnt" two or 5 superior vigors
make my health shoot up an extra 100 hp with two superiors on and then
350 extra hp wearing five superior vigors? explain that, .

Same applies to other types of runes also, .


Basicaly,
Nobody can come here stating what runes do and don't do without
some actualy proof, possibly in black and white "or blue" from a.net


Last edited by T1Cybernetic; Sep 12, 2005 at 06:52 PM // 18:52..
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Old Sep 12, 2005, 06:56 PM // 18:56   #10
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Quote:
Originally Posted by Wizard Yingu
No... no... no...

The reduction in damage ONLY apply to the armor it is on... THAT's WHY there are damage reductions on EVERY SINGLE Ascalon pieces. Same thing with Damage Reduction Runes. Wear a Superior in a boot will cause a local hit AT YOUR FEET to be reduced in damage. People who wear one piece of armor and think it applies globally is missing out on the great protection it offers.

Are you SURE? You are certainly quite adamant, but I mean are you absolutely POSITIVE that's the case, leaving NO room for debate? If so, can I ask how you know Absorption Runes aren't global?

Because somewhere on these fora are some pretty convincing studies of damage rates that indicate they ARE global. Otherwise, wouldn't everyone be running around with 2 or 3 of them on?
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Old Sep 12, 2005, 06:57 PM // 18:57   #11
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Quote:
Originally Posted by Wizard Yingu
No... no... no...

The reduction in damage ONLY apply to the armor it is on... THAT's WHY there are damage reductions on EVERY SINGLE Ascalon pieces. Same thing with Damage Reduction Runes. Wear a Superior in a boot will cause a local hit AT YOUR FEET to be reduced in damage. People who wear one piece of armor and think it applies globally is missing out on the great protection it offers.
Do you even know what you're talking about? Have you tested it yourself? Regardless of how it should be with Knight's and Ascalon armor, the fact is that Runes of Absorption and Knight's/Ascalon both provide global damage reduction. cagan and kamatsu both have stated it correctly.

T1, Anet hasn't said anything yet, the online manual is wrong. The fact is that the way the game is set right now, that's how it is. And Rune benefits don't stack, only the greatest (Superior, Major, etc.) will apply, but the penalties do stack.

EDIT: I swear questions about Knight's/Absorption have been asked a million times, this really needs to be stickied somewhere.
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Old Sep 12, 2005, 06:57 PM // 18:57   #12
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Quote:
Originally Posted by Kha
They will not stack.

Multiples of the same type of runes will not stack, regardless of the combination. For example:

If your armor set includes two Superior Absorptions, they will not stack.
If your armor set includes a Superior Absorption and Minor Absorption, they will not stack.
etc.

You only benefit from one of the runes. This is true for all runes, so if you have multiples of a type of rune (for example, multiple Absorptions, or Fire Magics, or Vigors, etc), you only benefit from one, and it is the highest (Superior > Major > Minor) that is counted.
Listen to this man. Absorption is universal. Damage reduction from Knight's/Ascalon armor is universal.
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Old Sep 12, 2005, 06:57 PM // 18:57   #13
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Quote:
Originally Posted by Wizard Yingu
No... no... no...

The reduction in damage ONLY apply to the armor it is on... THAT's WHY there are damage reductions on EVERY SINGLE Ascalon pieces. Same thing with Damage Reduction Runes. Wear a Superior in a boot will cause a local hit AT YOUR FEET to be reduced in damage. People who wear one piece of armor and think it applies globally is missing out on the great protection it offers.
No this is wrong, go test this against a char that uses the skill 'wild blow' which does a set amount of damage each hit. Currently absorbtion is bugged:

1) Absorbtion rune should be and is global
2) Armor peices are intended to be local, but the absorbtion addition is global and they stack with runes.
3) shield damage reduction is global, as it should be.
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Old Sep 12, 2005, 07:00 PM // 19:00   #14
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Though don't go counting on armor reduction on Knight's or Ascalon's to always be global, it's a known bug to the developers and surely it will be fixed someday.
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Old Sep 12, 2005, 07:21 PM // 19:21   #15
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...
Um because you can easily and cheaply test it with minor vigors/absorptions/fires/whatevers. Nuff said.
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Old Sep 12, 2005, 11:00 PM // 23:00   #16
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Quote:
Originally Posted by Wizard Yingu
No... no... no...

The reduction in damage ONLY apply to the armor it is on...
http://www.guildwarsguru.com/forum/s...ad.php?t=53414
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Old Sep 13, 2005, 01:12 AM // 01:12   #17
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Quote:
Originally Posted by giroml
Though don't go counting on armor reduction on Knight's or Ascalon's to always be global, it's a known bug to the developers and surely it will be fixed someday.
Is it now?
Can you show me where its acknowledged that its a bug?
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Old Sep 13, 2005, 03:11 AM // 03:11   #18
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Will the damage readuction from a piece of knights armor stack with the damage reduction from a piece of ascalon armor?
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Old Sep 13, 2005, 03:14 AM // 03:14   #19
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no it wont, but i think you should get ascalon because it looks real nice
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